Dev Update: Rivers, Item Leveling, Cellars, and More!
Howdy everyone!
It's been a busy few weeks at Lavaboots and we've got a ton of new changes to talk about. So with that said let's dive right in!
Water and Forest Work
One major addition we've been working on recently is the water and river system. Now in certain parts of the world you can find a small river running through the wild. This adds a lot to the visuals and also allows us to implement some unique gameplay features in the future. You can also go under the water though we still have to write a system to handle swimming.
In addition to adding water to the forest we are still working on expanding the forest zone as well. It's been one of my favorite zones to explore so far and it's been truly fun designing it.
Item Outline Effect and UI Changes
The last few weeks we've also been working on polishing up our UI. This includes not only adding better visuals but also adding features like a stats window. The stats window is exciting because it really helps us double down on the RPG elements of the game.
We've also added a feature where items you can pick up or interact with will now have a glowing outline around them when you get close enough. This is small touch but helps to make the gameplay feel more intuitive.
Item Leveling and Upgrade System
Cellars and Bullet Types
We've also added in different bullet types for each gun, some of which are more powerful and have different effects than others. You can switch these bullet types out mid-game fairly easily as well!
As always we'd love to hear your feedback and thanks for reading!
This on seems to be coming along nicely! Looking forward to try it out myself. Keep up the good work!
ReplyDeleteThank you!
DeleteThis looks awesome! I just recently found this game and im kinda in love with it already. Love the style and hope to see more!
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