Dev Update: World Building, Quests, Puzzles, New Weapons and Clothes

February 22, 2019 willsterling23 0 Comments

Howdy folks!

Just wanted to go over real quick what we've been working on over here at Lavaboots Studio for the past few weeks. Our main focus has been on world building in general. This involves a lot of things but mainly adding content in the world such as places to discover, and also adding enemies and other characters.

World Building

First and foremost we want our games to be about exploration and adventure. This means during the world building process we are putting a lot of time into making fun and unique places to discover. We're adding in churches, houses of different sizes, bandit camps, caves, towns, and a lot of other unique points of interests. We want you to be rewarded for exploration and constantly find new and exciting content. Our focus right now is finishing adding content to the desert zone, and then we'll be moving on to the plains and forest zone. While each zone has been mostly finished in terms of the environmental details, right now we're adding all of buildings, NPCs, and things of that nature. 

Quests and Puzzles

Another big focus of ours recently has been adding in fun quests and challenging puzzles. A lot of places you discover might have some kind of quest associated with it, or a puzzle of some sort that you have to complete. In addition to that we are also scattering secrets all over the place, so be on the lookout and never assume you've found all there is.

New Weapons and Clothes

Also part of the world building process is adding in new items! As I've said before we want you to be rewarded for exploring and defeating tough enemies, and so we are creating new items for you to earn. This last couple weeks we added a couple new weapon types, including a rifle. We also have been adding in new clothing variations for our NPC's and for you to wear as well. 

Over the next few months we'll have our heads buried in the sand (pun intended) trying to finish world building and getting the game as polished as we can for an early access release. We'll be announcing more information soon on an expected release date. 

Thanks for reading and as always we would love your feedback! 


Dev Updates: New Quests, Points of Interests, Secrets, and New Items

February 01, 2019 willsterling23 2 Comments

Howdy everyone!

Over the last couple of weeks we've started to turn our focus into adding content to the world and the systems required to make that as efficient as possible. Our main focus in the beginning was getting most of the environmental details of the world built, as well as most underlying mechanics needed to play the game. Now that we've completed most of that, we are starting to add fun stuff to actually do in the world!

Obviously we don't want to show you everything as we want you to explore for yourself, but here's a quick look at just some of the content we've been adding.


The general gameplay loop of Wild West and Wizards will be exploring, discovering new places, fighting enemies, and getting new loot and leveling up your character. A big part of that process is having quests and things to do. So we've started working on small questlines to give you some sense of objective in the world. One of our goals with quests is to have a lot of unique quests that don't always end the way you think they will. While some quests will require you to obtain items for someone, we want to generally avoid repetitive fetch quests. 

Over the past couple of weeks we've implemented numerous new quests that you'll discover along your adventure. Most of these are optional but will reward you if you decide to follow down that path. 

Points of Interest

A big part of world design is adding in fun and interesting points of interest. We've got a vast world for you to explore and so we want it to be full of unique and rewarding places. We are focused primarily at the moment on fleshing out the desert zone and adding enemy camps, houses, churches, cabins, caves, and more for you to discover. These points of interest will usually contain some kind of quest, lore, mini-challenge, or something relevant for the player to do. Some are small pieces of content while others are more involved and might lead to a long quest line. 


As we talked about earlier, there will be a lot of points of interest for you to discover throughout your adventure. A lot of these places will contain secrets. Some will be easy to find, but some will be very difficult and as such, rewarding. When you are exploring, we want you to really look in every nook and cranny to make sure you've found everything. You never know when a secret key might be laying around or a safe hidden in the wall. 

New Items

We've also started working on adding new items such as weapons and armor for you to loot. This part of the process will be pretty involved as it will require constant balancing and reiteration to get everything right. Items have level requirements and so we have to do a lot of balancing between giving the player content they can use, and also keeping challenging content rewarding. Overall this process is going well and we're excited to add tons of fun loot to the world! 

Thanks for reading and as always we would love to hear your feedback!